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As Nvidia’s Andrew wrote on GeForce:
“As in Batman: Arkham Origins, Assassin’s Creed IV’s APEX Particles will be further enhanced by the addition of Particle Shadow Mapping (PSM), which enables select particle effects to cast shadows, and self-shadow one another. This is particularly beneficial for thick, heavy smoke effects, such as Kenway’s smoke bomb, instantly emphasizing the density of the effect to the viewer, further increasing image quality.”
It will be interesting to see what GPU will be required for these new effects. As it is, Assassin’s Creed IV: Black Flag stresses even high-end GPUs. With the addition of these PhysX effects, our GTX690 will certainly be brought to its knees. Unless of course Nvidia and Ubisoft manage to optimize the hell out of it.